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![]() Character and weapon customization, a deep and rich progression system, and two maps and modes were all packed in. The multiplayer was box-standard with no character progression, weak matchmaking, and one map to explore.īooting up the beta however, was a complete surprise to me. Think Quake III Arena, but with better visuals, a new set of guns and mods, and Demon Power.ĭuring the closed alpha test, things did not look pretty. The DOOM closed beta took place this past weekend and after spending a couple of hours with it, I have to say that ID Software are on their way to making the jump in multiplayer competitive shooters. ![]()
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